Items are stored in lists described by this header: ByteĪfter this come N items. The first waypoint in each difficulty is always activated. It is in an order from lowest to highest, so 0 is Rogue encampment (ACT I) etc. In the waypoint bitfield, a bit value of 1 means that the waypoint is enabled Waypoint bitfield in order of least significant bit The contents of this structure are as follows byte Three structures are in place for each difficulty, cwd ( ), "path_to_save.d2s" ) function calculateSum ( data ) To be zero and iterate through all the bytes in the data calculatingĬonst fs = require ( "fs" ) const path = require ( "path" ) const file = path. To calculate the checksum set the value of it in the. 92 is v1.09 (both the standard game and the Expansion Set.).d2s file starts with a 765 byte header, after which dataįile version. Is a binary file format that encodes all of the stats, items, name,īyte order, which is the native byte ordering on a x86 architecture Diablo IIĮach. Diablo II stores your game character on disk as a.
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